Avid Boosts In-Venue Production Efforts With InGame

At its NAB press conference on Sunday, Avid unveiled an end-to-end video-production system targeted squarely at the in-venue entertainment market. Avid InGame combines Avid products from various stages in the in-venue video-production chain — editing, graphics, storage, asset management, archive — to create an overarching system for pro and college teams, stadiums, and leagues.

The configuration, which is priced at $259,995, includes four seats of Media Composer editing software, two seats of PostDeko for Editors, 32 TB of ISIS 5000 real-time shared storage, Interplay Production asset management, and Interplay Archive integration with SGL FlashNet archive-management software, and the Spectra Logic Library T50e data-tape library, with 10 slots and one LTO drive enabling integrated storage and browsing of archived assets.

“The InGame package is a fixed configuration that takes a variety of needs into account,” Avid SVP of Products Chris Gahagan said at the press conference. “Anyone who has been to a sports venue lately realizes how much video and information must be provided to the video boards. This streamlines that [process].”

Support for Avid DNxHD 100 workflows enables customers to deliver high-quality, large-screen HD images with support for DNx100 in Media Composer. InGame is interoperable with third-party applications, including EVS servers and Apple Final Cut Pro editors, which allows customers to customize and expand their system. Avid also offers a project-planning and commissioning system, component training, and one year of Avid Priority Support with the InGame system.